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2 changes: 1 addition & 1 deletion guides/building_an_asset_processing_framework.md
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# Building an Asset Processing Framework

This guide is for using a Sprockets::Environment to process assets. You would use this class directly if you were building a feature similar to Rail's asset pipeline. If you aren't building an asset processing frameworks, you will want to refer to the [End User Asset Generation](end_user_asset_generation.md) guide instead. For a reference use of `Sprockets::Environment` see [sprockets-rails](http://github.com/rails/Sprockets-rails).
This guide is for using a Sprockets::Environment to process assets. You would use this class directly if you were building a feature similar to Rail's asset pipeline. If you aren't building an asset processing frameworks, you will want to refer to the [Readme](../README.md). For a reference use of `Sprockets::Environment` see [sprockets-rails](http://github.com/rails/Sprockets-rails).

## Understanding the Sprockets Environment

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