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Allow erasing pixels in pygame.Surface.scroll and add repeat functionality #3441

Allow erasing pixels in pygame.Surface.scroll and add repeat functionality

Allow erasing pixels in pygame.Surface.scroll and add repeat functionality #3441

# Tests pygame on more exotic architectures. This is not something that is
# actively supported, but source code support for this is nice to have. We
# don't do any releases from here.
name: Debian Multiarch
# Run CI only on changes to main branch, or any PR to main. Do not run CI on
# any other branch. Also, skip any non-source changes from running on CI
on:
push:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-debian-multiarch.yml'
pull_request:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-debian-multiarch.yml'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-debian-multiarch
cancel-in-progress: true
# this command is called in two places, so save it in an env first
env:
INSTALL_CMD: |
apt-get update --fix-missing
apt-get upgrade -y
apt-get install build-essential meson cython3 -y
apt-get install libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev libsdl2-ttf-dev -y
apt-get install libfreetype6-dev libportmidi-dev fontconfig -y
apt-get install python3-dev python3-pip python3-wheel python3-sphinx -y
pip3 install meson-python --break-system-packages
jobs:
build-multiarch:
name: Debian (Bookworm - 12) [${{ matrix.arch }}]
runs-on: ubuntu-22.04
strategy:
fail-fast: false # if a particular matrix build fails, don't skip the rest
matrix:
# maybe more things could be added in here in the future (if needed)
include:
- { arch: s390x, base_image: '' }
- { arch: ppc64le, base_image: '' }
- { arch: armv6, base_image: '' }
# a custom base_image is specified in the armv7 case. This is done because
# the armv6 image is just raspbian in disguise. And the wheel built on armv7
# is going to be tested on armv6
- { arch: armv7, base_image: 'balenalib/raspberrypi3-debian:bookworm' }
steps:
- uses: actions/checkout@v4.1.5
- name: Build sources and run tests
uses: uraimo/run-on-arch-action@v2.7.2
id: build
with:
arch: ${{ matrix.base_image && 'none' || matrix.arch }}
distro: ${{ matrix.base_image && 'none' || 'bookworm' }}
base_image: ${{ matrix.base_image }}
# Not required, but speeds up builds
githubToken: ${{ github.token }}
# Create an artifacts directory
setup: mkdir -p ~/artifacts
# Mount the artifacts directory as /artifacts in the container
dockerRunArgs: --volume ~/artifacts:/artifacts
# The shell to run commands with in the container
shell: /bin/sh
# Install some dependencies in the container. This speeds up builds if
# you are also using githubToken. Any dependencies installed here will
# be part of the container image that gets cached, so subsequent
# builds don't have to re-install them. The image layer is cached
# publicly in your project's package repository, so it is vital that
# no secrets are present in the container state or logs.
install: ${{ env.INSTALL_CMD }}
# Build a wheel, install it for running unit tests.
# --no-build-isolation is passed so that preinstalled meson-python can be used
# (done for optimization reasons)
run: |
echo "\nBuilding pygame wheel\n"
python3 setup.py docs
pip3 wheel . --no-build-isolation --wheel-dir /artifacts -vvv
echo "\nInstalling wheel\n"
pip3 install --no-index --pre --break-system-packages --find-links /artifacts pygame-ce
echo "\nRunning tests\n"
export SDL_VIDEODRIVER=dummy
export SDL_AUDIODRIVER=disk
python3 -m pygame.tests -v --exclude opengl,music,timing --time_out 300
# Upload the generated files under github actions assets section
- name: Upload dist
uses: actions/upload-artifact@v4
with:
name: pygame-multiarch-${{ matrix.arch }}-dist
path: ~/artifacts/*.whl
# test wheels built on armv7 on armv6. Why?
# because piwheels expects the same armv7 wheel to work on both armv7 and armv6
test-armv7-on-armv6:
needs: build-multiarch
name: Debian (Bookworm - 12) [build - armv7, test - armv6]
runs-on: ubuntu-22.04
steps:
- name: Download all multiarch artifacts
uses: actions/download-artifact@v4
with:
name: pygame-multiarch-armv7-dist
path: ~/artifacts
- name: Rename arm wheel in artifacts
run: |
cd ~/artifacts
for f in *; do
mv "$f" "${f//armv7l/armv6l}"
done
- name: Test armv7 wheel on armv6
uses: uraimo/run-on-arch-action@v2.7.2
with:
arch: armv6
distro: bookworm
githubToken: ${{ github.token }}
dockerRunArgs: --volume ~/artifacts:/artifacts_new
shell: /bin/sh
install: ${{ env.INSTALL_CMD }}
run: |
echo "\nInstalling wheel\n"
pip3 install --no-index --pre --break-system-packages --find-links /artifacts_new pygame-ce
echo "\nRunning tests\n"
export SDL_VIDEODRIVER=dummy
export SDL_AUDIODRIVER=disk
python3 -m pygame.tests -v --exclude opengl,music,timing --time_out 300