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area: api
area: api
area: back-end
area: back-end
Outputs of shader conversion
area: doc
area: doc
Documentation for crate items, public or private
area: front-end
area: front-end
Input formats for conversion
area: infra
area: infra
Project infrastructure
area: middle
area: middle
Intermediate representation
area: processing
area: processing
Passes over IR in the middle
area: validation
area: validation
Validation of the IR
can backport
can backport
PR that can be back-ported to a release branch
good first issue
good first issue
Good for newcomers
help wanted
help wanted
Extra attention is needed
kind: bug
kind: bug
Something isn't working
kind: diagnostics
kind: diagnostics
Error message should be better
kind: feature
kind: feature
New feature or request
kind: question
kind: question
Further information is requested
kind: refactor
kind: refactor
Making existing function faster or nicer
lang: GLSL
lang: GLSL
OpenGL Shading Language
lang: HLSL
lang: HLSL
High-Level Shading Language
lang: Metal
lang: Metal
Metal Shading Language
lang: SPIR-V
lang: SPIR-V
Binary SPIR-V input and output
lang: WGSL
lang: WGSL
WebGPU shading language
resolution: duplicate
resolution: duplicate
This issue or pull request already exists
resolution: invalid
resolution: invalid
This doesn't seem right
type: enhancement
type: enhancement