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hdc

Haskell Demolicious compiler

Stuff

Thanks to

Running

To run the finished program simply run

# Mac OS X
cabal run hdc

# Linux
hdc

Installation

You need to have the haskell platform to work with this project. See this page for Haskell Platform Download.

Consult this page for details cabal install tools Haskell cabal download. You should however already have this installed from the haskell platform.

Mac OS X

If you are using OS X you should be using homebrew. To download the Haskell platform you can write brew install ghc cabal-install. Follow the instructions given under the installation.

Setting up your own environment

Mac OS X

To set up your environment there are a few this that needs to be done. Firstly set up your sandbox and install dependencies.

$ cabal sandbox init
$ cabal install alex
$ cabal install happy

You should be able to make and get a result now!

Linux

To install things on Linux you need to install the packages globally.

$ cabal install alex
$ cabal install happy

You should be able to make and get a result now!

D Language features

BCNF grammar is available in Parser.y

Language constructs

Variables

Variables are available as an abstraction on top of the actual physical registers. Variables are declared and used as ```mySum = 10 + somePreviousVariable >> 2".

The compiler will allocate variables to physical registers using a linear allocation algorithm. If a program requires more general purpose registers than those available in the demolicious hardware (9), compilation will fail.

Immediate values

Immediate values can be used in place of variables in all expressions.

Constants

Constants can be loaded by indexing the $constants[number] array, where number has to be some non-negative number. Constants are shared across threads, allowing for parameterization of kernels without requiring recompilation.

Load / Store

Assignment operators

Assignment operators are available for all common operators =, |=, &=, +=, -=, *=.

Comparison operators

Expressions can be compared by using the standard ==, <, > operators.

In addition D has support for 'in' statements on the form of $data = expression in [e1, e2, e3, e4] where $data will be set to 1 if the value of 'expression' is equal to any of the ones in the array on the righthand side.

Control flow

The actual demolicious hardware has no support for branching, but does support masked execution of instructions through the use of a predcate register. Ternary expressions are provided as a thin abstraction on top of this, and come on the form of: $data = someExpression ? expressionIfTrue : expressionIfFalse

Ternary expressions can be nested within themselves, only limited by the number of available general purpose registers in the hardware.

Macros

The demolicious platform has no support for runtime functions. Instead, the compiler has support for compile-time expansion of macros. This keeps the source code dry, allowing code reuse through shared code fragments.

A macro invocation, result = @sin(x, y), looks very much like a function call from other languages.

Current limitations include:

  • No nesting of macro invocations
  • Result has to be bound to a name

Implementing your own d macro

The macro interface consists of the following

  • To export a '@somename' macro, the d fragment must be named 'somename.d'.
  • All local variables must be prefixed with '__'. This to allow for easy namespacing by the compiler.
  • Optional argument bindings, on the form '__local_variable = __param', with a strictly increasing index for each parameter.
  • Optional return binding, on the form '__return = '.

A working macro implementation

main.d

$address_high = $id_high
$address_low = $id_low

$data = @sum(1000, 20)
store!

sum.d

__left = __param0
__right = __param1

__return = __left + __right