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🦀
libc my beloved
🦀
libc my beloved

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Tevz-Beskovnik/README.md

Welcome to my profile 👋

I'm a second-year university student at FERI. Studying Computer Science and Information Technologies.

I have a total of 5 years amateur experience as well as 3 years of professional working experience on frontend and backend applications with multiple tech stacks, as well as embedded systems, such as the Espressif platform and the Arduino development boards, with a little bit of PCB development sprinkled into the mix.

My recent endeavours:

  • Internship as a fullstack developer at Norik Systems
  • Fullstack developer at I.T. TIM
  • Backend engineer at Kodex
  • Software developer at Solve-X
  • Project planner and lead developer of MatchScore (a badminton tournament scoring system - TBA)

My recent projects:

  • Bolt-engine game engine built in C++ with GLFW and OpenGL, supporting object loading, scenes, render layers and programmable cameras, as well as objects.
  • ESPhandheld a ESP32-based handheld device for gaming and a little bit of whitehat hacking.
  • MatchScore badminton tournament scoring system, TBA.

And most likely some stuff that I am forgetting

My future plans

  • Voxel render/game engine written in Rust
  • OS kernel written in Rust

Currently on a Rustcation 🦀🌴

Pinned

  1. Zwet-engine Zwet-engine Public

    Game engines made with C++ with GLEW, GLFW and openAL. It uses conan so you can easily install dependecies.

    C 3

  2. ESPRN/Network-node ESPRN/Network-node Public

    Software for a ESP relay node that is part of the ESP relay network.

    C++

  3. ESP32-handheld ESP32-handheld Public

    A open sourced handheld console made with the ESP32 module

    C++ 2

  4. ESP32-webserver ESP32-webserver Public

    A web server i made while i was bored

    C++ 1