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The spec about whether we should fire each event is vague:
in the locked state the user agent must fire all relevant user generated MouseEvent events (for example: mousemove, mousedown, mouseup, click, and wheel) to the target of pointer lock.
and
Events that require the concept of a mouse cursor must not be dispatched (for example: mouseover, mouseout, drag, and drop).
It didn't mentioned contextmenu and auxclick events. I think it's reasonable to dispatch "auxclick" but not "contextmenu". Maybe the spec should have a clearer list of these events?
The text was updated successfully, but these errors were encountered:
The spec about whether we should fire each event is vague:
It didn't mentioned contextmenu and auxclick events. I think it's reasonable to dispatch "auxclick" but not "contextmenu". Maybe the spec should have a clearer list of these events?
The text was updated successfully, but these errors were encountered: