hybridclr
Here are 23 public repositories matching this topic...
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
-
Updated
May 23, 2024 - C#
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
-
Updated
Jun 5, 2024 - Lua
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
-
Updated
Mar 22, 2024 - C#
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
-
Updated
Sep 15, 2022 - C#
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
-
Updated
Jul 12, 2022 - C#
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
-
Updated
Jun 12, 2024 - C#
ET6+YooAsset+HybridCLR
-
Updated
Apr 29, 2024 - C#
Improve this page
Add a description, image, and links to the hybridclr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the hybridclr topic, visit your repo's landing page and select "manage topics."