An all-purpose window upscaler for Windows 10/11.
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Updated
Jun 13, 2024 - HLSL
An all-purpose window upscaler for Windows 10/11.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Physical-Based-Render graphic improvements for this old dx9 game CnC Red Alert 3
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
Starfield shader injector.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Space-game oriented rendering engine
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Shader updates for Project Reality: Battlefield 2.
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