LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Updated
Jun 13, 2024 - GLSL
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
🎹 World's Smoothest and Most Customizable Piano Roll. Real time, Interactive, Black Midi proof
⚡️ More FXs, Less GLSL
A 2D Multiplayer Web Application Game Called BlackHole
A fast and customizeable p5.js ascii renderer utilizing a GLSL shader
In my leisure time, I have written some common cases of Cesium (such as model control, analysis, material, shader effect, etc.), and utilized ES6 for packaging with the aim of providing convenience for my friends' studies and work. If this is beneficial to you, please show your support by giving a star.
simple shaders that ive needed for npr texturing in substance
A OpenGL 2.1/3.0 benchmark designed specifically to benchmark old and new PCs.
A Minecraft shader pack based on the popular BSL shader pack, adding quality of life additions and tweaks.
CSCI441 Library Helper Functions and Classes
A high performace gameplay-oriented shader. Very configurable.
A simple game engine written in Python for fast prototyping.
Generation of fractales (Mandelbrot & Julia sets)
This Wordpress plugin enables a shortcode that can be used to add a gallery with OneShader shaders to your Worpress site.
A Simple OpenGL tutorial to learn the basics of 2D and 3D rendering.
Implementation of a Voronoi diagram in C++ using the SFML library and a fragment shader in GLSL
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
🐈 Draw image in a theme of MY PRECIOUS MOMENT in C++
Simple program to design and test shaders and how they affect scene
A small smoke-like shader written in Love2D/Lua with GLSL
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