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perf: avoid compiling unused bytecode #752

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merged 2 commits into from Mar 11, 2024

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henryiii
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@henryiii henryiii commented Mar 6, 2024

Compiling bytecode is supposed to make usage more consistent for interaction. But it compiles everything, which isn't required for a single use non-interactive temporary environment. We can potentially save a bit of time this way.

This will need to be skipped for the uv backend in #751, since uv defaults to not compiling bytecode, and instead requires a flag to do so (most recent version). But flags aren't identical anyway.

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henryiii commented Mar 7, 2024

I’ll leave merging this up to @layday so it doesn’t interfere with #751.

Signed-off-by: Henry Schreiner <henryschreineriii@gmail.com>
Signed-off-by: Henry Schreiner <henryschreineriii@gmail.com>
@henryiii henryiii merged commit 97ea57b into pypa:main Mar 11, 2024
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@henryiii henryiii deleted the henryiii/fix/nocompile branch March 11, 2024 02:36
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3 participants