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firecraftgamingtargos
authored andcommittedOct 2, 2024
doc: fix typo in method name in the sea doc
PR-URL: #54027 Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com> Reviewed-By: Moshe Atlow <moshe@atlow.co.il> Reviewed-By: Ulises Gascón <ulisesgascongonzalez@gmail.com>

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Diff for: ‎doc/api/single-executable-applications.md

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@@ -335,7 +335,7 @@ This method can be used to retrieve the assets configured to be bundled into the
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single-executable application at build time.
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An error is thrown when no matching asset can be found.
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Unlike `sea.getRawAsset()` or `sea.getAssetAsBlob()`, this method does not
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Unlike `sea.getAsset()` or `sea.getAssetAsBlob()`, this method does not
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return a copy. Instead, it returns the raw asset bundled inside the executable.
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For now, users should avoid writing to the returned array buffer. If the

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