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Fix gradient checkpointing issue for Stable Diffusion 3 #8542
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Thank you! Ran into the same issue. |
can this fix my issue? #8545 |
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Thanks so much!
The docs for this PR live here. All of your documentation changes will be reflected on that endpoint. The docs are available until 30 days after the last update. |
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thank you!
can you run make style? |
There were no changes from that command to the one file that this modifies. |
The failed test is the same that I have, so need to wait for #8563 to be able to continue with the tests. |
Co-authored-by: Sayak Paul <spsayakpaul@gmail.com> Co-authored-by: YiYi Xu <yixu310@gmail.com>
Co-authored-by: Sayak Paul <spsayakpaul@gmail.com> Co-authored-by: YiYi Xu <yixu310@gmail.com>
When gradient checkpointing is enabled for SD3, in the example dreambooth script with default arguments, various modules fail with "expected Tensor, not tuple". This is because the gradient checkpointing codepath doesn't deconstruct the hidden states tuple. This fixes that issue.
@sayakpaul