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authoredAug 30, 2024··
fix: use CubeTextureLoader correctly with array of files (#807)
* chore(playground): re-organize playgrounds, add nuxt one * chore(playground-nuxt): nuxt environment reproduction * fix(useLoader): use CubeTextureLoader correctly with array of files * chore: fix lint
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‎package.json

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"access": "public"
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},
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"scripts": {
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"dev": "cd playground && npm run dev",
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"dev": "cd playground/vue && npm run dev",
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"dev:nuxt": "cd playground/nuxt && npm run dev",
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"build": "vite build",
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"playground": "cd playground && npm run dev",
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"test": "vitest",
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"test:ci": "vitest run",
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"test:ui": "vitest --ui --coverage.enabled=true",

‎playground/.eslintrc-auto-import.json

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"ComponentPublicInstance": true,
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"ComputedRef": true,
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"EffectScope": true,
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"ExtractDefaultPropTypes": true,
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"ExtractPropTypes": true,
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"ExtractPublicPropTypes": true,
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"InjectionKey": true,
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"PropType": true,
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"Ref": true,
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"watch": true,
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"watchEffect": true,
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"watchPostEffect": true,
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"watchSyncEffect": true,
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"ExtractDefaultPropTypes": true,
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"ExtractPropTypes": true,
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"ExtractPublicPropTypes": true
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"watchSyncEffect": true
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}
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}

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