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SourceGameAutoUpdater.sln
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SourceGameAutoUpdater.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "SourceGameAutoUpdater", "SourceGameAutoUpdater\SourceGameAutoUpdater.vbproj", "{99E64269-E17F-43C3-8AEA-343AB472FA08}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{99E64269-E17F-43C3-8AEA-343AB472FA08}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{99E64269-E17F-43C3-8AEA-343AB472FA08}.Debug|Any CPU.Build.0 = Debug|Any CPU
{99E64269-E17F-43C3-8AEA-343AB472FA08}.Release|Any CPU.ActiveCfg = Release|Any CPU
{99E64269-E17F-43C3-8AEA-343AB472FA08}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal